This is a setup guide for Unity development with the Oculus Integration SDK, including steps on how to download the SDK, making an Android .APK and Windows build, and controller and hand tracking setup.
This is a short tutorial for setting up grab interactions with the Oculus Integration Package SDK for Unity to be able to grab objects with your hands or controllers.
This is an in-depth guide to the 3D modelling workflow for VR games. Covering various stages including reference photos, modelling, retopology, UV maps, reprojection, texturing and optimization.
This video tells you the best practices for designing UI for VR games, including text legibility, scaling UI elements, implementing depth cues, affordances and more.